home *** CD-ROM | disk | FTP | other *** search
/ GameStar 2004 May / Gamestar_62_2004-05_dvd.iso / Programy / winamp501_full.exe / $_14327_ / Milkdrop / idiot - Spectrum.milk < prev    next >
INI File  |  2003-09-30  |  2KB  |  84 lines

  1. [preset00]
  2. fRating=2
  3. fGammaAdj=1
  4. fDecay=0.925
  5. fVideoEchoZoom=0.9867
  6. fVideoEchoAlpha=0.5
  7. nVideoEchoOrientation=0
  8. nWaveMode=7
  9. bAdditiveWaves=1
  10. bWaveDots=0
  11. bWaveThick=1
  12. bModWaveAlphaByVolume=0
  13. bMaximizeWaveColor=1
  14. bTexWrap=1
  15. bDarkenCenter=0
  16. bRedBlueStereo=0
  17. bBrighten=0
  18. bDarken=0
  19. bSolarize=0
  20. bInvert=0
  21. fWaveAlpha=4.099998
  22. fWaveScale=1.285751
  23. fWaveSmoothing=0.63
  24. fWaveParam=0
  25. fModWaveAlphaStart=0.71
  26. fModWaveAlphaEnd=1.3
  27. fWarpAnimSpeed=1
  28. fWarpScale=1.331
  29. fZoomExponent=1
  30. fShader=0
  31. zoom=0.999514
  32. rot=0
  33. cx=0.5
  34. cy=0.5
  35. dx=0
  36. dy=0
  37. warp=0.01
  38. sx=1
  39. sy=1
  40. wave_r=1
  41. wave_g=1
  42. wave_b=1
  43. wave_x=0.5
  44. wave_y=0.5
  45. ob_size=0.5
  46. ob_r=0.01
  47. ob_g=0
  48. ob_b=0
  49. ob_a=0
  50. ib_size=0.26
  51. ib_r=0.25
  52. ib_g=0.25
  53. ib_b=0.25
  54. ib_a=0
  55. nMotionVectorsX=64
  56. nMotionVectorsY=1.248
  57. mv_dx=0
  58. mv_dy=0
  59. mv_l=5
  60. mv_r=1
  61. mv_g=1
  62. mv_b=0
  63. mv_a=0
  64. per_frame_1=bass_thresh = above(bass_att,bass_thresh)*2 + (1-above(bass_att,bass_thresh))*((bass_thresh-1.3)*0.96+1.3);
  65. per_frame_2=treb_thresh=above(treb_att,treb_thresh)*2+
  66. per_frame_3=(1-above(treb_att,treb_thresh))*((treb_thresh-1.3)*0.96+1.3);
  67. per_frame_4=mid_thresh=above(mid_att,mid_thresh)*2+
  68. per_frame_5=(1-above(mid_mid_att,mid_thresh))*((mid_thresh-1.3)*0.96+1.3);
  69. per_frame_6=vol_thresh=bass_thresh+treb_thresh+mid_thresh;
  70. per_frame_7=q1=bass_thresh;
  71. per_frame_8=q2=treb_thresh;
  72. per_frame_9=q3=mid_thresh;
  73. per_frame_10=q4=vol_thresh;
  74. per_frame_11=wave_r=.1+.5*sin(time*.54)-.2*sin(below(Q1,q2));
  75. per_frame_12=wave_B=if(Above(q2,q3),.5-.3*Sin(time*.23),0);
  76. per_frame_13=wave_g=if(above(q2,q3),wave_r-.05*Sin(time*.3)+.5*sin(above(Q1,q2)),1-.5*Sin(Time)
  77. per_frame_14=*sin(equal(wave_b,0)));
  78. per_frame_15=ez=sin(wave_g)*cos(wave_R-wave_b)+.3*Sin(if(below(ez,.7),ez,ez+.2));
  79. per_frame_16=echo_zoom=ez;
  80. per_frame_17=
  81. per_pixel_1=zoom=zoom+.01*Sin(Rad*3.14-q1)+.03*sin(q3);
  82. per_pixel_2=rot=rot-.01*sin(rad*3.14)+.02*sin(Above(Q1,q2));
  83. per_pixel_3=dx=dx+.01*Sin(rad*5)*sin(time*.54-q3);
  84.